Dococom

Archive for May, 2009

“Creative Minds Need Play Time Too,” The Electronic Arts Instructor Said

by admin on May.28, 2009, under Uncategorized

Creative Minds need many things, psychological researchers, scientists, and even neurologists tell us that the human brain needs sleep to stay at its creative peak. Ask any true creative genius and they’ll tell you the same thing, and in my day, I’ve met more than a few, even been accused of being one myself, and yes, I agree with this wisdom.

Not long ago, a very wise electronic arts instructor told me that “the top creative minds need play time to stay at the top of their game!” and she meant it too. Yes, this makes sense too, as too much concentration in any one thing without a break can actually defeat what you are trying to do, especially when it comes to high-end creativity.

Now then, I’d like to make another point of contention and that is that play time is great, but only if it is not used as an excuse for shortcomings in work ethic, character, or “writer’s block” syndrome. If someone has those problems, they do not need more time off, they need a kick in the butt, or help with their mental issues. The reality is that creative genius types often come with baggage.

The entertainment sector has many superstar creative types in it, but over the years, not many of them impress me much, sure a few are over the top brilliant “creative geniuses” in their own right. But the rest of them, well, much of what they create is crap, it’s not art, it’s only promoted as art, and we are all supposed to stand up and cheer? Bull, bad art, is bad art period.

This is not to say that the bad artists who lack talent do not come up with an awesome work of art once in a while, they do, surely they do, and we ought to congratulate them when they do, absolutely. Still, we must be honest with ourselves, and disallow the “play time” copout. Although it is a consideration, it should not be abused by artists. Here is the thing;

If you love what you do, then it is all “play-time” anyway. If you don’t love what you do, why are doing it?

Further, those who claim to be advanced creative teams, often aren’t, what they produce is not good enough. We need better and we deserve more. Why do I say this? Simple, you see, they take monies, grants, R and D dollars and piss it away on crap, much of what they produce is crap, or they fail to meet what’s expected, then they claim they need more time off because they are Too Stressed?

That’s just weakness, pure and simple, they cannot perform, that is failure, it is unacceptable. So, the right amount of play time is good, but it should only be granted for those who perform and produce brilliant works in the electronic arts.

Comments Off more...

The Future of Animation and Video Games Will Blow You Away

by admin on May.18, 2009, under Uncategorized

Each and every year video games get more robust, the software gets better, and the games get more intense and appear to be more real. This trend will continue, along with the artificially intelligent software that runs the games. All this coupled with the new hardware that will be involved will surely change the future of video games.

In fact, it might be so real, so cool, and so fun that it will be your number one leisure activity. The video games of the future will get to know your personality, and what you enjoy, thus, it will make your virtual world, your perfect world.

Are you ready to enter a new world specially designed for just you? Are you willing to turn on the virtual reality living room of the future; a room with holographic displays, surround-a-sound, 3-D images, fragrance enhancement, brainwave modification software, and artificially intelligent back-end software that modifies your game, during each subsequent play to your liking?

If you had such a system would you dare to play at? Could you prevent yourself from being addicted to that matrix? The reality is the future of video games and computer gaming will literally blow you away, they will be so real and so robust that you won’t want to do anything else, you will not want to get up to eat, or go to bed and go to sleep.

Why would you if you are playing in your perfect dream world, a world where you can be anything, do anything, or achieve anything. A game where you can set yourself up to be the perpetual winner, to conquer all your fears, to challenge yourself to go beyond anything we’ve ever dreamed of. That is the future of video games. My only question to you is; “can you handle the future?”

Comments Off more...

Basic Knowledge of Animation

by admin on May.08, 2009, under Uncategorized

Animation is a process of bringing sketched characters to life with a means of computer technology. A designer requires imagination, creativity as well as problem solving skills. It is a sophisticated technique to create moving pictures. The computer technology animation has brought a revolution in the world of graphics. It has improved the graphics to produce and improve complex as well as unique visual content. Advanced and modified animation has brought innovative solutions for the graphic designers.

There are three-dimensional as well as two-dimensional animations. The most advanced is the three-dimensional animation. A designer’s characters breathe in life with three-dimensional animation. This type of animation leaves emphatic sound impact and visual effects. It has changed the world of fashion in graphics. The two-dimensional animation is the basis of the three-dimensional animation. A designer should have knowledge of this animation in order to master three-dimensional animation. One should have basic knowledge of developing primary characters by using bouncing ball principle. A developer should also have knowledge about the color theory in order to use good combination of colors for the characters. You should also have knowledge of the bone structure and skin textures. The shading and sketching skills are also vital in creating animation. One should have thorough knowledge of the tools and other equipments used in creating animated characters. You should also have knowledge of giving a final fluid effect to the animated characters. A designer can grasp extensive knowledge of a mesh tool as well as modeling the character. One should be able to set the models or animated characters proportionately. There is no essential difference between the three-dimensional and two-dimensional animation. Both of them rely on basic algorithm that is same to both types of animation. However, the three-dimensional animation leaves attractive visual effects on the characters.

It is not an easy task to bring characters to life. It requires extensive knowledge of the basics and tools. A designer should have knowledge of two-dimensional and three-dimensional animation. This animation is used to create websites, making games, cartoon characters and other design products. One can make extensive use of animation for even creating animated advertisements and films. The use of the Flash site builder technology has made it popular among the people worldwide.

Comments Off more...

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!

Visit our friends!

A few highly recommended friends...